Hi guys, I've not been on here doing articles much, I've been spending a lot of my time over at YouTube doing daily gaming videos, a series I've come to call "You've Got 5 Minutes" - believe me, the irony isn't lost on me, some of these episodes are upwards of 15-20 minutes long and beyond!
The reason I'm writing today though is that Youtube have recently been going mental with it's copyright notices and claims on some of my content. My Dragon's Dogma Dark Arisen video for example has a copyright claim on it from 8 different sources, which are, as follows:
GAE_CS CASH SIAE_CS Sony ATV Publishing UMPG Publishing SACEM UMPI
I don't know any of these names apart from Sony, and what are they claiming? That for some reason I've used Gangnam Style from 11:31 - 12:36 of the video.
Here's the offending content. See if you can spot Gangnam Style in there. I bet you can't.
Want to know why? Because the claim is fraudulent. Gangnam Style does not appear in my video audibly or in any other way. I disputed the claim, but it was denied. They're adamant that the song is in there when it isn't and if I appeal the claim they're going to put a copyright strike against my channel if it's denied again.
It's absolute horse hockey. So I'm looking to re-home my videos, at least the ones who are claimed to be infringing on someone's copyright. For starters, these videos are for entertainment and information, falling under fair use clauses. In the case of games that actually use copyright music in there, like my latest video SSX for example, I reluctantly accept that, but there's literally nothing I can do about it. It's not like I'm ripping a song and layering it over my video and pushing the music as the reason for watching.
These videos are essentially being held hostage behind a monetization wall of advertisements. I do not monetize any of my content, i believe it should be free from ads that disrupt your enjoyment, but the copyright claimants are demanding THEY get revenue from my recordings. Like I said, I accept some of the videos use copyright music, but I'm not recording these games because of that.
You've Got 5 Minutes is my series, I'm recording videos to show people games they may or may not know about, not to swindle big companies out of their already abundant finances. My channel's tiny, less than 50 subscribers with next to no viewers - this is simply a case of big companies taking advantage of insignificant youtube channels to bleed as much extra money as they can from their intellectual properties and it's pathetic.
Like I said, I'll be looking to re-home my videos. I don't know where, but if you have any suggestions you can tweet me over at @D2FXPrime on twitter, I'm always looking for something better than the extremely stringent YouTube. They're stifling and causing trouble where there shouldn't be any.
Next have you ever played Mega Man Legends? Remember when Capcom a few years ago said they were going to do a third game for the 3DS - then they binned it? Well Keiji Inafune and Comcept are going to do a spiritual successor to The Mega Man Legends series called Red Ash - The Indelible Legend! You backed Mighty No.9, now he's going to go the whole hog and make the game he's been wanting to make for years now. The Last Mega Man Legends game, (MML2) was released on the PS1 back in 2000, FIFTEEN years ago.
Why should you care? Well that's a question people who haven't played the games would ask. And the answer is simple. You don't get games like this anymore. Mega Man Legends is colourful, vibrant and made with a lot of love and care. It's a lovely open-world style action RPG.
In a world where the gaming market is saturated with nothing but shooters, wouldn't you like it if someone stood up, stepped away from the humdrum, bog standard, formulaic rut we as gamers and developers have got ourselves stuck in. Even just once, to make something special again? Something with feeling and vibrancy, energy and beauty?
Come on guys, just this once, do yourself... and all of gaming a favor.
New Arkham Knight Story Content – Batgirl: A Matter of Family – Available Beginning 14th July
What follows is the main block of text relevant to the game's season pass
Warner Bros. Interactive Entertainment and DC Entertainment today announced the first story driven add-on for Batman™: Arkham Knight – Batgirl: A Matter of Family. Set prior to the events of Batman™: Arkham Asylum, Batgirl: A Matter of Family will allow players to take on the role of Batgirl for the first time in the Batman: Arkham franchise. This exciting story add-on features an all-new location with multiple missions, side quests and secrets; a new hacking feature to progress through the world and solve puzzles; and Dual Play functionality with Robin for dynamic take-down manoeuvres. Batgirl: A Matter of Family will be available 14th July for fans who have purchased the Batman: Arkham Knight Season Pass and are connected to the Internet, or it can be purchased separately on 21st July for £5.79 on the PlayStation® Network and Xbox LIVE online entertainment network from Microsoft.
The Batgirl: A Matter of Family add-on content was developed by WB Games Montréal and was created using the Batman: Arkham Knight engine built by Rocksteady Studios. The remaining Batman: Arkham Knight Season Pass add-on content is under development by Rocksteady Studios.
The Batman: Arkham Knight Season Pass includes an exclusive Flashpoint Batman Skin, which is available now, and delivers regular new content for six months featuring new story missions, more Super-Villains invading Gotham City, new legendary Batmobiles, advanced challenge maps, alternative character skins, and new drivable race tracks.
What do you guys think then? Personally I felt that the Harley Quinn DLC was very short - I'm hoping these extra season pass packs have a bit more substance to them.
The problem with online games: Competition without Fun
Hey folks, I woke up this morning and this topic popped into my head so here I am writing about it. First of all I'd like to clarify the title - competition can indeed be fun, and indeed I feel the soul of online games IS competition - but I also feel that the spirit of competition is a passion for the contest. Bringing the two or more players together in respectful and overall fun experience.
I feel that we as gamers, especially in an online capacity tend to forget the point in games is they're there so we can all enjoy them and have a good time. Now with that being said, there's no reason to deny ones self the enjoyment of practice and diligence to be more skilled and learned in the mechanics of the game. But should that automatically disqualify the less diligent in being able to enjoy themselves? I mean they bought the game too, don't they have every right to enjoy something they paid to enjoy? Or is that only for the people with the patience and skill required to learn the game?