Next have you ever played Mega Man Legends? Remember when Capcom a few years ago said they were going to do a third game for the 3DS - then they binned it? Well Keiji Inafune and Comcept are going to do a spiritual successor to The Mega Man Legends series called Red Ash - The Indelible Legend! You backed Mighty No.9, now he's going to go the whole hog and make the game he's been wanting to make for years now. The Last Mega Man Legends game, (MML2) was released on the PS1 back in 2000, FIFTEEN years ago.
Why should you care? Well that's a question people who haven't played the games would ask. And the answer is simple. You don't get games like this anymore. Mega Man Legends is colourful, vibrant and made with a lot of love and care. It's a lovely open-world style action RPG.
In a world where the gaming market is saturated with nothing but shooters, wouldn't you like it if someone stood up, stepped away from the humdrum, bog standard, formulaic rut we as gamers and developers have got ourselves stuck in. Even just once, to make something special again? Something with feeling and vibrancy, energy and beauty?
Come on guys, just this once, do yourself... and all of gaming a favor.
New Arkham Knight Story Content – Batgirl: A Matter of Family – Available Beginning 14th July
What follows is the main block of text relevant to the game's season pass
Warner Bros. Interactive Entertainment and DC Entertainment today announced the first story driven add-on for Batman™: Arkham Knight – Batgirl: A Matter of Family. Set prior to the events of Batman™: Arkham Asylum, Batgirl: A Matter of Family will allow players to take on the role of Batgirl for the first time in the Batman: Arkham franchise. This exciting story add-on features an all-new location with multiple missions, side quests and secrets; a new hacking feature to progress through the world and solve puzzles; and Dual Play functionality with Robin for dynamic take-down manoeuvres. Batgirl: A Matter of Family will be available 14th July for fans who have purchased the Batman: Arkham Knight Season Pass and are connected to the Internet, or it can be purchased separately on 21st July for £5.79 on the PlayStation® Network and Xbox LIVE online entertainment network from Microsoft.
The Batgirl: A Matter of Family add-on content was developed by WB Games Montréal and was created using the Batman: Arkham Knight engine built by Rocksteady Studios. The remaining Batman: Arkham Knight Season Pass add-on content is under development by Rocksteady Studios.
The Batman: Arkham Knight Season Pass includes an exclusive Flashpoint Batman Skin, which is available now, and delivers regular new content for six months featuring new story missions, more Super-Villains invading Gotham City, new legendary Batmobiles, advanced challenge maps, alternative character skins, and new drivable race tracks.
What do you guys think then? Personally I felt that the Harley Quinn DLC was very short - I'm hoping these extra season pass packs have a bit more substance to them.
The problem with online games: Competition without Fun
Hey folks, I woke up this morning and this topic popped into my head so here I am writing about it. First of all I'd like to clarify the title - competition can indeed be fun, and indeed I feel the soul of online games IS competition - but I also feel that the spirit of competition is a passion for the contest. Bringing the two or more players together in respectful and overall fun experience.
I feel that we as gamers, especially in an online capacity tend to forget the point in games is they're there so we can all enjoy them and have a good time. Now with that being said, there's no reason to deny ones self the enjoyment of practice and diligence to be more skilled and learned in the mechanics of the game. But should that automatically disqualify the less diligent in being able to enjoy themselves? I mean they bought the game too, don't they have every right to enjoy something they paid to enjoy? Or is that only for the people with the patience and skill required to learn the game?
Guys, Avalanche Studios has this open world crazy fun sandbox-style stuff DOWN! Fair enough, GTA is all well written and po-faced and blah-de-blah and Saints Row is all silly in storytelling but when it comes down to it, is just GTA in its moment to moment gameplay. Just Cause and Mad Max look like they're just going to be crazy fun filled sandboxes first and foremost. Screw the story if you can PLAY it and its always amazing, epic fun!
Just Cause 3 looks to further the formula that Just Cause 1 and 2 brought. Better visuals and much more grand scale destruction!
Mad Max looks like the 3rd Person Fallout game I've always wanted to play. (Fallout 3/New Vegas are both Fantastic by the way but I LOVE 3rd person games so much more!)
The real question is, what am I more excited for? The post apocalyptic wasteland of Mad Max or the colourful vibrant island shown in Just Cause 3?